Making Games and Taking Names: April 2018

HELLO FANS AND FRIENDS OF ATHERIS, 

We've been hard at work the last month and wanted to post some highlights of what we've been up to. We've got big things ahead of us at Atheris Games and we're super excited to share them.

Publishing

 

SUPERNATURAL SOCKS 

Supernatural Socks is a 15-30 minute set collection game for 2-4 players.

Supernatural Socks did well on Kickstarter in January. We're super excited to be making this game!

We've finished game development a month or so back and are now working with a rulebook editor! He finished the first edits and we are having Sebastian work on the graphic design. We should have the files complete within the next few weeks and will be releasing a Print and Play (PNP) version of the game to our backers so we can get some testing done on the game and determine if we need any final last-minute edits before going to manufacturing.

We're launching a contest for the backers who assist us with file checking. Anyone who assists us will be entered to win a pair of socks we had designed for the game.

Ruins of Mars

Ruins of Mars is a 1.5-2 hour medium weight strategy game for 2-4 players.

This month we've been a bit stalled on where we wanted to be with Ruins of Mars artwork wise. Unfortunately our artist, Ronan Le Fur, has been busy and we've been looking for another artist to work with on the project. Though, we're still play testing the character abilities and working to get the gameplay locked down in the interim. We also got most of the graphic design completed. Below is the center board that Sebastian worked on for us.

 

Revenge at Ragnarok

We signed a deal with Ken Shannon (designer of Tournament At Camelot and Approaching Dawn: The Witching Hour) for Revenge at Ragnarok in January. The game has changed a ton since then but play testing is starting to go really well. The game has a ton of potential to be a really unique and interesting offering, which we cannot wait to share with the world.

This month we've continued developing the game. It is now shaping out to be a worker placement game with a death line mechanism.

 

That's all for now!

We're looking forward to seeing what is happening with Atheris next month and sharing it with all of you! Thanks for reading!

UNTIL NEXT TIME, 

THE ATHERIS GAMES TEAM

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